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CUA Hair colliders

Baklava

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Help, guys! I made a hair in Unity with bone colliders and it's working fine on Unity. However, it doesn't work on VaM even when I added Meshcolliders and IKCUA plugins. I don't want to export it through DaZ because it stretches the hair in freaky ways. I read the CUA with collider/physics questions here in the forum but none of them were given a solution.
 
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