Regarding your review of the scene I posted recently. Your feedback is really important. Since I create these things with my VR headset not optimal fixed on my head, it could be that I don't hear the sound as it really is (hoovering earphones). So, if you could give some more info of why the sound is not good (volume, quality of the samples specific sample,,...), it would help a lot.
While I could I'm afraid Mels not planned for a release anytime soon, nowadays my looks are decided between a mix of commissions, community picked poll winners and community picked order of release (with some of their own picks), Mel would have to be a commission or be one of those poll winners.