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New profile posts

The next update to Pose Preset packs:
  1. Removal of all Pose Morph dependencies.
  2. Fixing any poses not set to 0 on the Y Position.
  3. Inclusion of Sessions 04 and 05
After that, will probably take a little bit of a break on the Pose Presets before moving on to Sessions 06+
Important Announcement

Full Announcement here: Full Announcement

---- How long I've been burnt-out
I've been past my breaking point for a long time, and have been burnt out & mentally exhausted and for the past 2–4 months when creating content.
I've sucked it up because I have supporters who support my work, and my stubborn self wanting not wanting to let my patreons down, I've stupidly pushed myself passed the limit where I no longer enjoy content creation for VAM, and for the longest time, it has felt like a mentally draining job rather than a fun hobby with some side income.

---- My Plans going forward
I plan on taking a 3 to 6 week break from content creation.
I do plan on coming back, but I need time to think about how much time I will need to spend into content creation per month, so I never feel mentally drained due to content creation.
Hi, do you have a github repo for the CPU performance patch?
Evo
Evo
No I don't have turtlebackgoofy's C source files for SkinMeshPart DLL and the rest of the changes are tweaks to VaM itself and that code belongs to Meshed.
Bob Nothing
Bob Nothing
Thanks for the reply!
Working on this stuff right now.
Its a Character Customisation Scene where you will be able to Design your Own "Ultimate" Character based on Androinz Morph.
You can load your own Customized Character, then modifying it using Androinz Morph or Create one from the scratch using Androinz Characters.

472364-0f6983d59afd4f813444e49935529c0f.data
WHAT. Azur Lane sets but not for Bismarck or Belfast? Whyyyyyyyyyy
Yaneks
Yaneks
There is a huge possibility that I'll make Belfast soon
T
Talanovaerog
This is great news!

It's secretly my hope that you look at/play Azur Lane, get hooked, and make some of the criminally underserved Azur Lane designs on VAM.

Hey, I can dream lol
Hello, I use this plugin quite a lot, but there is one issue I keep having. When I change the appearance preset, sometimes Skin Textures don't load, and the person has default skin. I am not checking the Enable Skin Presets box. I usually do it from a button trigger if that helps.
K
ky1001
Thank you for using my plugin. However, this is a profile page. This is not the place to discuss individual plugins, so please post on the discussion page of the relevant plugin (is the problematic plugin AppearanceLoader?). The discussion page is convenient because you can also paste files.

I will post assuming it is AppearanceLoader.
Does this happen in the latest version? In ver.17-19, if only one of "Change Textures" or "Change Mouth" was on, the Skin would switch and the Textures would become invisible.
More arts with Aldtecaia please
TomboyToy
TomboyToy
Hey, i'm glad youre interested in my dolls! unfortunately, Aldtecaia has changed her design to the doll i used to model my acne scar resource, as well as changing her name to Aries. That means that she wont be featured in my media or models anymore, but i hope you enjoy the models i currently use and will use in the future!
Can u make more couples base on history and nation?
Nayris
Nayris
DrcDinoboyGaming, maybe, but it takes time and is not always easy to implement.
Hi Androinz, first, wanted to tell you that i'm really impress with your work, and really like what you are doing with your "Ultimate" Character, really want to see more of them.
Wanted to know if you allow the usage of your Character Morph Extracted using Morph Merge & Split (so Body doesn't have Broken Head / Neck anymore) as long as we Force the Original var Charaters on the Scene ?
Androinz
Androinz
Sadly the neck problem isn't the only issue with Morph Merger, especially when it comes to the body morphs of my "Ultimate," looks.

Due to distinct look, the morphs cause collision issues with face / head / mouth / jaw etc. Anything with mouth penetration is completely impossible even for experienced users, if they don't know how to use ColliderEditor or pose / animate without collisions etc.

Right now I'm working on a new look and this was one of the issues I'm facing.

You can use my morphs but I might release a template scene packaged with these morphs + ColliderEditor presets in the near future for everyone to create their own looks.
R
RNDVAMVRuser
Well, this is an unexpected answer and i can't thank you enough for that.
I got a "Scene Character Creation" Idea, and need these Morph and your permission do to it.

THANKS A LOT !!!! 🙏
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