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Hi, I’m Mirrorwright. I build tools that make Virt-A-Mate 2 feel usable while it’s in beta: life and motion, poses, camera and lighting.

The first project is Mirrorwright Motion (teaser above):

  • Breathing, blinking, idle motion and expressions, per character
  • Eye contact with natural head follow
  • A thumbnail pose browser and pose sequences
  • Cinematic camera moves and animated lighting, including a leaf-shadow light
What support goes toward: more time on this. Next up are VaM1 pose conversion, idle animations for sitting and lying, and scene templates. The tools themselves will be released free when they’re stable. Supporters get early builds, a say in what’s next, and dev updates.

Please note: this is a fan project, unofficial and not affiliated with MeshedVR. It runs on the VaM2 beta via BepInEx and may break with updates.

patreon.com/Mirrorwright

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Hey, will you one day do a guide on scene optimization? Not vam in general, just the scene. idk what you're doing but imo no one came close, i can always trust your scene is not going to lag on my pc.
ispinox
ispinox
Thanks for the idea. Will do that
Still working on a huge immersion plugin to fully handle all things eye/head-tracking related...

Instant realism boost for models in a single powerful plugin.
Thanks for your reaction. I think your tattoos are super cool, they always look great!
wanderer
wanderer
You are very welcome mate! Love your work by the way especially eva!! Release some more monster look. If possible release two versions of them, a human and a monster version. That would be super cool.
Bplus
Bplus
That's a good idea, I'll do that.
have you considered doing a Khajiit from Skyrim (or Oblivion Remastered)? I'm surprised nobodies done a Khajiit, even though we have multiple Argonian models
Thanks for your reaction on my look ! I also love your environments, think we are close between my stories universes and what you do and I'll surely put your assets forward in my next scenes. Cheers
My collection manager is the first tool ive created that I actually get some in game value out of, cant believe that I didn't finish it earlyer! feels super great to create something that I actually use!
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