• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Zombie Mocap

Scenes Zombie Mocap

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Blaspheratus

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Bro, are you forcing people to download 250mb of my environment for the sake of a flashlight? It seems to me that this is not a very good solution. Here is an asset with a flashlight, just add it to your package.
 

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Bro, are you forcing people to download 250mb of my environment for the sake of a flashlight? It seems to me that this is not a very good solution. Here is an asset with a flashlight, just add it to your package.
To be honest, at first I was going to use the whole enviroment, but I preferred to use something more closed to be more scary. And I couldn't find a flashlight that I liked, so I used the one from that asset.
1728272410.jpg1728272428.jpg

In a couple of minutes the update will be ready.Thank you very much for the asset and for letting me pack in the var
 
Blaspheratus updated Zombie Mocap with a new update entry:

Add a stand alone flashlight

Add a stand alone flashlight, so you don't have to download 250 mb of assets just for a flashlight.

Thanks a lot to VaM_SleSar for letting me pack his asset in the var


Read the rest of this update entry...
 
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