• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
YoRHa Unit 2B

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mopedlampe

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mopedlampe submitted a new resource:

YoRHa Unit 2B - Glory to Mankind. Condolences to your self-control.

View attachment 533550

YoRHa No.2 Type B

View attachment 533423

View attachment 533424

This complete remaster brings her to life (again) in uncompromising detail:
  • All textures reworked in glorious 4K - because extinction deserves to look stunning
  • Boots automatically trigger high-heel feet position and adds heel-colliders
  • Thigh-strap automatically triggers a custom thigh pinch morph
  • the lower part of...

Read more about this resource...
 
can you show her face without the eye cover?
The eyes are one of the most important details of 2B if you ask me, so i took quite some time to get them right (in my opinion)

texture-wise, if you want to stick to the original, this is literally all you have available to make eye textures:
1760601090375.png


it's basically just a really small resolution blue pixel mush, but you can see that there is some blue-ish glow in the pupil, not just on the iris. When you further research that topic, you will come to the conclusion that the only thing that really sets the androids visibly apart from humans are the eyes, because they are meant to be a window to the soul and instead of a black pupil, the androids have some kind of lense-ish reflection that makes the eyes instantly less human looking.
in the game's cutscenes they used higher resolution models and textures where you can actually see, that it isn't just a blue blurry pixel mush but there are some light blue patterns visible on the irises and also if you look closely there are indicated eyebrow hair textures which just isn't there in the ingame textures:
1760601372010.png



also, the color of the original texture doesn't translate 1:1 to vam because with the game engine and lighting they always look darker compared to NieR ingame footage so i also adjusted that and came up with my own version, together with the really heavy eyeshadow that she has in NieR Automata and really downward sloped eyelashes and most importantly, the lense-ish looking pupil. Since the game doesn't let you change the pupil texture, I made an overlay as a clothing item to create a workaround to be able to texture the pupil properly
1760601454000.png



and to further play with that specific aspect of the character design, where the eyes give away their android nature (maybe also a hidden reason why the androids are ordered to cover their eyes at all times? ) , i thought i'd double down on this, so when you really zoom in, you can see that her iris is not just a human iris, but actually a circular circuit board pattern. Not too much to be completely obvious but still visible when you specifically look at it
1760601484968.png




With the face texture i tried my best to stick to the original feats and colors as close as i can while still remastering her face to some more realistic looking 4k textures
face texture.jpg
 
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mopedlampe updated YoRHa Unit 2B with a new update entry:

YoRHa Heavy Armor added for 2B

View attachment 535514

- YoRHa Heavy Armor Undersuit
- YoRHa Heavy Armor Undersuit (partially disengaged)
- YoRHa Heavy Armor Undersuit (torn)
- YoRHa Heavy Armor Facemask
- YoRHa Heavy Armor Facemask (torn)
- YoRHa Heavy Armor with blue lights
- YoRHa Heavy Armor with red lights
- YoRHa Heavy Armor Helmet with blue lights
- YoRHa Heavy Armor Helmet with red lights

- Presentation scene with 4 quick-select presets

Read the rest of this update entry...
 

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