howtospoon
New member
So i use Wrap 3D to wrap a blender model into a G2F and then convert it into a morph using daz, but this is only for the mesh. I used the wrap 3d node template in the Your EndAllBeAll guide to Wrapping! And modified it slightly to include textures. Here is my node setup ;
However when i transfer the textures the wrapped texture has these artifacts.
Why is this happening ? Is my node setup wrong or is it because of something else ? I used the blender model as the source and the wrapped model as the target in the texture transfer node.
However when i transfer the textures the wrapped texture has these artifacts.
Why is this happening ? Is my node setup wrong or is it because of something else ? I used the blender model as the source and the wrapped model as the target in the texture transfer node.