Awesome!!! I am not a game person... so my pc isn't that powerful...I can't view the dance smoothly. My CPU is core i7-8700, GPU is GeForce GTX 1050i. Please tell me what GPU do I need to buy to play this master piece smoothly? Thanks!
Thank you so much for your interest in this scene to the extent that you're considering upgrading your hardware. However, putting the scene aside, if you're really planning to upgrade, for general VAM use, a 136K 4070TI or a 7500 6750GRE would be a good consideration. But this might mean you'll need to replace other components like your motherboard and power supply as well.Awesome!!! I am not a game person... so my pc isn't that powerful...I can't view the dance smoothly. My CPU is core i7-8700, GPU is GeForce GTX 1050i. Please tell me what GPU do I need to buy to play this master piece smoothly? Thanks!
Unfortunately, what you're encountering is a UI bug that can't be resolved at the moment. However, there's a simple workaround to avoid it. After opening a scene, open the Person Atom panel and switch to the Plugin preset panel. You don't need to do anything, just let it display once and then close it. This should completely prevent the situation you described from happening. Please make sure to repeat this action every time you open the scene (if you plan to use your own Look).I am having no luck with this scene, I want to use my own look in it, but I can't even get to the point to try switching unfortunately. Any recommendations to get the menu to not bug out? I keep having an issue where during the intro the menu either doesn't show up so I can't progress, or the screen fades black but nothing happens after clicking next, so I have to reload VAM. If I try and just reload the scene VAM hangs
Normally I wouldn't complain but this scene takes several minutes to load and you have to go through an intro sequence each time. Can I recommend that if you make another version of this you split the intro into its own scene, that way if you don't want the intro you don't have to load it all and skip it
Considering the nearly 20GB size of this scene, expecting it to load instantly is not very realistic. However, given the richness of the content it offers and the length of gameplay you can enjoy once you're in, I think it's worth spending some time waiting for it to load. Additionally, if you mainly use it in VR, shortly after the release of the second season, I will publish a separate VR/XR/MR version. The loading time for that will be much quicker, likely just a matter of tens of seconds.I am having no luck with this scene, I want to use my own look in it, but I can't even get to the point to try switching unfortunately. Any recommendations to get the menu to not bug out? I keep having an issue where during the intro the menu either doesn't show up so I can't progress, or the screen fades black but nothing happens after clicking next, so I have to reload VAM. If I try and just reload the scene VAM hangs
Normally I wouldn't complain but this scene takes several minutes to load and you have to go through an intro sequence each time. Can I recommend that if you make another version of this you split the intro into its own scene, that way if you don't want the intro you don't have to load it all and skip it
Unfortunately, what you're encountering is a UI bug that can't be resolved at the moment. However, there's a simple workaround to avoid it. After opening a scene, open the Person Atom panel and switch to the Plugin preset panel. You don't need to do anything, just let it display once and then close it. This should completely prevent the situation you described from happening. Please make sure to repeat this action every time you open the scene (if you plan to use your own Look).
Regarding what you mentioned about having to go through the opening introduction every time, after you open the scene and select a language, you can directly choose "Skip Intro". Another simpler way is, after you enter the scene and see the full UI display, save the scene as a new save. By doing this, the conditional triggers during scene loading will by default allow you to completely skip the language setting and subsequent steps. The next time you open it through this save, it won't even show the language selection but will take you directly back to the interface and state you saved.
Simply put, the language choice and other actions you make when opening the scene for the first time are part of a multi-step initialization process for the scene. Once it's completed, if you save it as a new file, the next time you open it through this new file, you won't need to repeat these steps.
Please read the release notes on the main release page of the scene.
Try unchecking "Auto Optimize Performance." I recall that by default, it should only adjust your MSAA, while other physical options will be adjusted for each track if you've enabled the auto-optimize feature. If you find that it's still adjusting other options, please report it as a bug to me. Thank you.Bro,is there a way to make this scene stop changing my vam settings?
NotedSo Cool !!!Thank you for your good job!wish to see KPOP SECRET -POSION
1) "Auto Memory Optimizer" should be enabled by default. Since I have a pc with 64 gigs of RAM and VAM crashes after 3 songs if optimization is not enabled.
2) I don't know how much more efficient one file and all the customizations are than multiple files, but I suppose it's worth considering.
3) It would be great to be able to switch between loading cables with and without slots - just to watch the dance.
4) Based on the set of scripts, it looks like you have a good understanding of VAM. Can you write a script that changes leg coordinates for AcidBubbies.VamTimeline according to the changed model size - leg coordinates do not match if the model is smaller than the default size.
Dreamcatcher - SCREAM - one of the best productions
Hi, @andrewfiuThe character looks, scenes, and everything is of the highest quality that exists on VaM. If there is a top 3 must-have scene on VaM it is this. Any marketing material for VaM should use this.
That being said, some improvements could be made to the UI and UX. Here are 2 straightforward ones (latest build 69.8):
1. Simplify left-side song selection to 2 sub-interfaces. The first is single-song playback. The second is the custom playlist. For single-song playback, the player can click on any songs listed. However, a green dot check mark, or something, should highlight that song in the interface after loading so there is no question or confusion at all about which song has been loaded. Add a repeat button with display messages "Repeat is now On" & "Repeat is now Off" so 0 confusion. Alternatively, can colour repeat button green when it is on, and grey when it is off. For the custom playlist, players can check multiple songs, and in addition to the repeat button, there is also a shuffle button. Both can be on at the same time.
2. For all of the sections on the right side of the song selection, it needs to be broken down into exactly 3 sub-interfaces, immediately visible when the header button is clicked on: Customize the Character, Customize the Scene, Customize Display Settings. Only one panel will show at any given time, so it is not a Boeing 747 flight instrument panel.
So for this one, basically a simple menu titled Customize with 3 square buttons with images on them, and descriptions beside them: "Character", "Scene", and "Display Settings". Design this from the player/user journey perspective. LUTs and other technical terms are often useless because they are meaningless to various users of different backgrounds. This will instead cater to users' immediate usage needs, without overwhelming them with dozens of options.
When the user clicks on any of the 3 buttons or text areas, then the sub-interface panel will appear. Customize Character interface can then have 2-3 sub-panels section. For example: Toys & Accessories, where the current 6 pink options can go, with additional future additions of different types of plugs, gags, etc.
In the Scene Customization interface, immediately viewable should only be Stage Options. The selected or activated stage option once clicked upon, should have a green dot or something showing clearly that has been selected. Only after this, 1-2 sub-panel on the right should appear. For example, Stage Settings, Environmental Options
Lastly, the Custom Display Settings can include the Camera Movement panel with auto amplification and other settings. Information should be provided for incognito terms such as Base Damping. Test Wave, what they do etc.
TEXTURE/LOOK
Some improvements could be made to the already amazing body texture/torso texture: nipple holes, and consider widening the nipple diameter very slightly (1-2mm only) after adding this super realistic feature.
BUGS
Right now the only shortcut to free cam and time stop is to check Freeze all action after pressing B on the controller, then press F3 to view from a fixed position, then press F2 to enable the panel (not all visible - bugged at the moment on most stages, some have a small panel showing but disappear when coming within a certain distance), then free drag/walk to the model. The menu works fine on desktop, however, so VR users have to constantly switch to the desktop to set settings for the next song/play.
OTHER
The mature Chinese voiceover voice is super hot for me. lol. Whoever it is, very well done. Perfect professional and wifey voice/speaking.
There are two possibilities to consider. First, check for session plugins. If you have any such plugins, please remove them and then try again. The second possibility is missing dependencies. Sometimes, even if you think you have all the necessary dependencies, you actually might not, especially when you rely on certain third-party launchers to complete dependencies, or acquire dependencies through channels other than the hub...by the way, when you enter the scene, don’t rush to click >>>; let Elsa speak a few more lines. If you click the button as soon as you see it, there’s a chance you might interrupt some of the trigger executions.In the case that I downloaded all the dependencies and versions correctly, I still can't enter the game correctly, there is only one character