Hi
@rabbit1qaz -- you might want to try this:
- on clothing tab for your person, filter to "Active Only" to get just the list of clothes currently in use
- for each article of clothing you want to control, click on "Customize", "Preset / Custom" and check the "favorite" box
Now you have some extra options for events:
- in animation step, collision trigger, whatever ... add event with your person as receiver atom, geometry for receiver and search to find the article of clothing you added as a favorite in receiver target. Here you toggle the clothes on/off, enable sim and detach (possible play with gravity for faster/slower effect)
- you can use this approach to hide clothing left on the floor
Another option is if the clothing has "sim enabled" you can add person as receiver atom and search under receiver for the clothing item -- this gives extra options like reducing alpha adjust on materials from 0 to -1 to fade the clothing away (try with look at transition triggers for some fun)
HTH