Ok i think i know what you problem is. I was just looking and reflecting and all of your characters that dont hit all kind of look like the same character. You need to go way outside your box and make like caricatures and get away from this base model whoever it is. Be like azur, just go crazy with it. You are too constrained. I believe this or i wouldn't say it. I love the projects you tackle. They are good tributes and you really get those wardrobes good. I would focus first on the body features f i were a badass graphic design guy though.