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Tonemapper tweaking (requires assetbundle knowledge)

epi.noah

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The NeutralTone material in this assetbundle has "White: 3.79". I want to change this and save the assetbundle back. Basically I like what it's doing but I want it to do it less, and this is a starting point.

I can open the bundle using uTinyRipper. I don't know how to put it back after I edit the Assets\Material\NeutralTone.mat file in a text editor.
 
Well, put the files back into Unity Editor and make a new bundle.
 
That's what I thought... didn't work. Maybe it's me.
 
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