Tip for making a hole

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kevinBurinn

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kevinBurinn submitted a new resource:

Tip for making a hole - Here is a tip, for creators who want to make a hole in an object

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Guess others must know the trick, but I just found it out and I'm sharing it ;)
There is the VAR demo if you want to take a test.

Here is how I did it:

I used "cube" (wooden in the picture) and "ISCylinder"
Cube for the wall and ISCylinder for the hole.
I'm sure it works with other elements.
View attachment 48635

I then increase the hardware value of the "Render Queue" to 4000.

[ATTACH...

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Wow, that's an amazing hidden capability. Thanks for pointing that out!
 
I think it's interesting. In this case, what is the role of the "Render Queue"? I don't understand the "Render Queue" very well. Please tell me about it.
 
Small problem, the hole is "solid" not "hollow", there's still collision, if you need passthrough hole check this.
 
I think it's interesting. In this case, what is the role of the "Render Queue"? I don't understand the "Render Queue" very well. Please tell me about it.

This is the order in which the object is rendered it seems to me, but I'm not an expert.


Small problem, the hole is "solid" not "hollow", there's still collision, if you need passthrough hole check this.

Yes, you have to disable collisions to be able to pass, it's not perfect :(
 
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