Hello everyone. I'm trying to create clothes for a character but after importing from daz to vam, my mesh breaks depending on the body (If the chest is bigger, everything collapses). How can I fix this?
You can't really. This is not "clothes" this is a necklace, and VAM is meant to wrap clothes only, it does not handle very well hardsurface objects.
Since the system "thinks" they are clothes, depending on the morphs of the char, the wrapping will differ, hence your problem.
If you're shooting for necklaces, I'd recommend physically based CUA instead.
Thanks for the answer. The thing is that even a small protrusion of clothes does not work. My mesh seems to "stick" to the body and all protruding parts are destroyed. But there are examples of clothes from other creators, for whom everything is fine with this.