• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

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Tentacles V2

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Skynet

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Skynet submitted a new resource:

Tentacles V2 - 3x Tentacle variants with Physics, Collision & Custom Subsurface Scatter shader

-- Content:
- 3 Tentacle variants with an optimized custom made subsurface scatter shader, Rigged in Unity with collision & physics

- Assets:
- Penis shape
- Grasp loop shape, use bone scale functionality in Puppeteer/ Bone Control plugin to adjust loop size to grab hands, feet, hip or neck.. etc
- Simple shape

- Scenes:
- main scene containing all three variants with puppeteer plugin, can be saved as CUA presets. (save...

Read more about this resource...
 
Skynet updated Tentacles V2 with a new update entry:

update v2

-- New Assets:
- 4x new tentacle variants added, now 7 in total:
* Tentacle Simple Longer
* Tentacle Hook
* Tentacle Beads
* Tentacle Milker
- All 7 total tentacles are duplicated with Unity standard shader to support vamifier, load from tentaclebundle_v2_vamifier.assetbundle for these ones.
- 1x new tentacle cave environment asset with optimized mesh collider, supports vamifier.
- New Bonus Demo scene with two animations, serves as a tutorial...

Read the rest of this update entry...
 
Demo Scene Not Working
 

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Demo Scene Not Working
that's because you haven't downloaded the puppeteer v1 plugin, unfortunately v5 isnt backward compatible with it due to changes in plugin file structure. v1 executes from a .cs file and the newer versions from a .cslist file so they won't work for each other. you must have both v1 & v5
 
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