• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
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Plugins + Scripts Sxs4SceneHelper

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Would it work in VR with quest controllers but no access to keyboard?
:DIn VR mode, I think the buttons in the scene are more convenient
Maybe I should update the plugin to make it work with JayJayWon's Plugin UIAssist ?
 
:DIn VR mode, I think the buttons in the scene are more convenient
Maybe I should update the plugin to make it work with JayJayWon's Plugin UIAssist ?
Not to worry. I tried it and it's great as is. Just leave the menu up off to 1 side and easy enough to just point a controller over and select next. Trying to use the standard number buttons in vr is a nightmare if using pov as often not in line of sight
 
What would be the feasibility of an auto mode? So just a button to start the plugin going from animation 1 to the next after a given time interval on it's own? Hands free is always useful ?
 
What would be the feasibility of an auto mode? So just a button to start the plugin going from animation 1 to the next after a given time interval on it's own? Hands free is always useful ?

Ha-ha, good idea
 
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