So I have a favourite scene creator who not only makes great scenes but also update them like once a few months. It is a fantastic thing of course but also a bit of pain for myself because I do a lot a modification, such as:
- Removing/changing morph values in EACH animation in timeline to prevent unnatural or downright horror looks on my own appearances
- Adding in plugins and special triggers in timeline to fix problems with positions
- Change lighting
- Add in new buttons and their triggers
- Modify some animations
- Adjust plugins settings
- Last but not the least, implement my own customized appearance and adjust the looks
These all take hours or even days to make (although it's a lot of fun), and every time a scene gets an update, I have to manually change everything again.
So I am curious, for those who do heavy modding in scenes, are there smarter ways to implement old changes to an updated scene faster? What are some must have tools?
Note that I am aware that:
- I am actually thankful that VAM is easily modified on the fly, so even if I missed some personal fixes, it can be implemented immediately when I discovered one when playing
- I know many changes can be made into presets, but unfortunately probably not for things like Timeline morph changes
- Many problems and adjustments only take a lot of time to investigate and testing but once a solution is found, it is relatively quick to implement in future.
Thanks!
- Removing/changing morph values in EACH animation in timeline to prevent unnatural or downright horror looks on my own appearances
- Adding in plugins and special triggers in timeline to fix problems with positions
- Change lighting
- Add in new buttons and their triggers
- Modify some animations
- Adjust plugins settings
- Last but not the least, implement my own customized appearance and adjust the looks
These all take hours or even days to make (although it's a lot of fun), and every time a scene gets an update, I have to manually change everything again.
So I am curious, for those who do heavy modding in scenes, are there smarter ways to implement old changes to an updated scene faster? What are some must have tools?
Note that I am aware that:
- I am actually thankful that VAM is easily modified on the fly, so even if I missed some personal fixes, it can be implemented immediately when I discovered one when playing
- I know many changes can be made into presets, but unfortunately probably not for things like Timeline morph changes
- Many problems and adjustments only take a lot of time to investigate and testing but once a solution is found, it is relatively quick to implement in future.
Thanks!