• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Skydomes Part 6 - Day - (4K/8K)

Assets + Accessories Skydomes Part 6 - Day - (4K/8K)

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OriginalCustard

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OriginalCustard submitted a new resource:

Skydomes Part 6 - Day - (4K/8K) - A series of Skydomes (4K/8K)

Skydome Part 6- Day - (4K/8K)

The main difference between Skydome and Skybox is that Skydome is a hemisphere that covers the scene from above. Since Unity (with CrunchCompression disabled) allocates a fixed amount of MB per texture depending on its resolution, by cutting a full sphere and its texture in half we get exactly half of total size with the same quality - Main advantage of Skydome.
In addition to this, a highly optimized single-pass shader was created, meaning even less...

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