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Ropes as CUA [Bone Contol]

Assets + Accessories Ropes as CUA [Bone Contol]

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The rope seems to vanish from view in a certain angle
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Yeah I've seen it once too.
I suppose it's related to origin coordinate an asset in the world space where the rope is currently located. It seems that Unity is trimming objects for the main camera, presuming that the asset is behind it (If mesh goes out of the camera field of view unity will cull rendering for asset). game is not considering that asset have a stretche on screen by bones.
That's my guess, anyway and I don't know how I can fix it.
 
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