• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
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wunderwise

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Hey wunderwise, this look is super clean looking! I was wondering if you set up this model and rig in Daz? Or do you use Blender?
 
Hey wunderwise, this look is super clean looking! I was wondering if you set up this model and rig in Daz? Or do you use Blender?
For the model, I use Blender to sculpt and DAZ to apply the rig for VAM use =). For things like rigged assets, I use Blender to rig and Unity to apply the physics/collision information to create an asset bundle. Hope that answers your question! ^_^.
 

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