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We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.
What are the physics settings for the sweater bit to behave? With sim enabled with the default settings, it kindof freaks out a bit, but without simulation there are pretty bad clipping issues.
I've played around with the settings and can't get it to fit/look anywhere near as good as you have.
I'll look into and if need be update it. Perhaps it's the collision radius that's too big (default is 0.010). I set it that high because otherwise it clips with skirt and short. Thanks for the headsup!