Rigify

Plugins + Scripts Rigify

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Skynet updated Rigify with a new update entry:

update v3

-- New Features & Improvements:
- Added screen space buttons that are fully synced with their UI counterparts & key shortcut presses.
- Added button for applying optimal controller states (should be used as a pose for animations in timeline)
- Added capsule nodes for individual control for: hands, feet, hip and head.
(allowing full control of posing while native controllers are fully hidden to prevent cluttering)
-...

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Could you please add a toggle box to enable or disable shortcut? I don't want to use 'Extend' feature, but I often press alt key and then 'Extend' is enabled.
 
Skynet updated Rigify with a new update entry:

update v4

-- New Features & Improvements:
- Added preset system.
- Real time symmetry is now applied to all of the body no matter which controller/ node is interacted with to keep pose symmetrical at all times.
- Added symmetry of head & chest across hip X plane, their rotations will be locked except for tilt (X axis) for perfect symmetry if real-time symmetry is enabled or on symmetrize pose button action.
- Fixed Ignore scene atom controllers not working...

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Revolutionary plugin! If feasible, the addition of undo and redo functionality would make the plugin even more convenient to use.
 
I don't even know how, but would a Spline IK for the penis be even feasible?
Would be amazing getting that type of control for penetration.
 
This is incredibly. Just 2 thing, how did the timeline animation UI come out? Looks really useful. And 2, how do I add shorcut for symmetry pose?
 
Skynet updated Rigify with a new update entry:

update v6

-- Animation Workflow w/ Timeline Improvements:
- Added logic to prevent currently open UI from closing when grabbing Rigify nodes. Useful to keep timeline Person UI open while posing & keyframing the character controllers.
- Added logic to prevent Selection of scene atom controls while hovering or grabbing Rigify node, should prevent a lot of accidental grabs.

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