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QuickLimbAsym

Plugins + Scripts QuickLimbAsym

entitycs

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entitycs submitted a new resource:

QuickJointAsym - Lightweight, Physics-based, Limb L-R Swap

Another Simple Script.

Another use case I came across, while building out a scene, and for which there was no fitting solution.

Uses the general chest area as a dynamically calculated reference point.

Swaps physics settings and positions for limbs, based on the reference point, and nothing else. Note that rotational drive values were a focus, having noticed initially how differently their rotations are categorized (you can see the clear distinctions...

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