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Outliner panel (alpha 4)

Plugins + Scripts Outliner panel (alpha 4)

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EvilBox

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Aug 24, 2023
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EvilBox submitted a new resource:

Outliner panel (alpha) - Easy control of lamps and other atoms

Main Purpose

Outliner provides a clear interactive interface for managing Atoms in a scene. It allows you to quickly see their status, filter by type, and adjust properties directly from the UI. Well, that's the idea. :)

Hotkeys

  1. F2 — Toggle Outliner menu visibility.
  2. Alt + Left Click on an object in the list — Focus the camera on the...

Read more about this resource...
 
Nice! I immediately have a use for this. I have ~80 CUA plants in a scene that need to be 'hidden.' Your interface is far easier to hide them compared to VAMs click-all-over-the-place UI.

Oops, I spoke too soon. The 'hidden' button does not affect the 'Hidden' attribute of any of my atoms. Instead, the 'hidden' button affects 'Interactable in Play'. Is that intentional?
 
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Very nice. Works great in VR. I like to downscale the size, and attatch it to my left arm with rubberleash. Your plugin makes it fast to delete atoms. It would be great with add atoms function as well. Great work.🙂
 
EvilBox updated Outliner panel (alpha) with a new update entry:

Hotkeys, camera tracking, probes.

1. Menu can be linked to the camera and hidden or shown in any time. Very handy. (in the plugin settings menu)
2. Reflect probes added
3. Now you can see intensity and range and type of lighs
4. Fixed issues (except hide/show atom)
5. Autocolor update
6. The menu cannot be more than 50% of your monitor's vertical resolution.

View attachment 536605

Read the rest of this update entry...
 
Thanks Evilbox. This is a great plug in, and I can also verify that it works well in VR. It is a fantastic idea to group the atoms by type instead of VAM's native flat list of all atoms approach.

I also echo the request to add more info on the lights such as Spot, Point etc. This will further aid me in identifying and tweaking lights in scenes that I did not create (my primary intended use for this great plugin).

As I said in my positive review for your plugin, I often tweak the lights in scenes I download. As you can imagine, in complex scenes, it's a PITA to navigate through the atom list, click on a light control, toggle light to see what it does and find its approximate location, turn on halo to be more precise in locating and moving it (if necessary). After IDing the light, I find myself having to rename it so I can keep track,

Your plug in certainly speeds up this tedious process. But to really help things along, it'd be great if your plugin would allow me to quickly get to the light's control panel (e.g. by double clicking on it). This would allow me to toggle the halo (to find the location of the light, rename it etc.

I'm not sure if this is within the scope of what you intended, but I would like to request a means to teleport the player to the atom (or vice versa). This would really take the navigational aspect of your categorized atom list to the next level.
 
EvilBox updated Outliner panel (alpha 2a) with a new update entry:

Alpha 4

1. When you hide the menu outliner switches to performance/freeze mode. The menu is literally not taking any resources and not stealing frames.
2. Safe mode by default
3. Added button "copy atoms" (not all atoms are copied yet)
4. Fixed the scroll menu - one step of mouse wheel scrolls the list up or down on one atom
5. Added button to сontrol collisions for CUA (enable/disable)

Read the rest of this update entry...
 
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