I've been creating a fairly complex scene, with many animations, many nodes that get turned off and on through-out, many many varying potions across a large area, with many assets that get toggled on and off during all of this. Basically an entire house, that is intractable, with scenes that start in different parts of the house. With people that are interactive.
I've been reluctant to update as I'm still at version 1.20.77.8, I'm afraid updating will mess up my complex scene in someway, in which It will take me hours to go through the entire thing after updating to fix issues.
Does anyone know if there has been any issues updating? causing scenes to have problems?
And is it safe to update with that big of a jump?
Normally I'd just copy an install, and update the copy and see everything is okay. But in this case, my vam folder is 400gbs. Most of which are not VAR files, as I don't really care for managing VaM with VAR's unless required. Normally I'll just unpack them, and put them where I know to find them, and not in a giant VAR list along the side that you gotta scroll through for an hr looking at tiny text. I digress. So doing a temp update is sorta out of the question..
My other concern is that some things may have changed, in a way where when I continue making the scene, that I'll have to spend half a day reassessing the program.
Any insight would be appreciated!
PS: There are features in the latest update that has caught my attention. It's why I'm now considering it.
I've been reluctant to update as I'm still at version 1.20.77.8, I'm afraid updating will mess up my complex scene in someway, in which It will take me hours to go through the entire thing after updating to fix issues.
Does anyone know if there has been any issues updating? causing scenes to have problems?
And is it safe to update with that big of a jump?
Normally I'd just copy an install, and update the copy and see everything is okay. But in this case, my vam folder is 400gbs. Most of which are not VAR files, as I don't really care for managing VaM with VAR's unless required. Normally I'll just unpack them, and put them where I know to find them, and not in a giant VAR list along the side that you gotta scroll through for an hr looking at tiny text. I digress. So doing a temp update is sorta out of the question..
My other concern is that some things may have changed, in a way where when I continue making the scene, that I'll have to spend half a day reassessing the program.
Any insight would be appreciated!
PS: There are features in the latest update that has caught my attention. It's why I'm now considering it.
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