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Music Player as SubScene - any music you like! Demo includes Airpods as CUAs

Toolkits + Templates Music Player as SubScene - any music you like! Demo includes Airpods as CUAs

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CabaretNoir

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CabaretNoir submitted a new resource:

Music Player as SubScene - any music you like! Demo includes Airpods as CUAs - Shuffle, Sequential, Pause, integrated audiosource, Fade, Timeline and with fade-in/out triggers

There are quite a few audio options, I just wanted something lightweight, portable and easy to use, with a UI that was fairly unobtrusive, and didn't rely on images or custom Unity assets - and let me play anything I wanted.

I wanted to be able to fade out audio, but when triggered have it come back in at the volume I'd selected. I made this before Hal9001 made his excellent new supplemental LogicBricks which support this more easily, so I used a combo of MacGruber's very excellent...

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CabaretNoir updated Music Player as SubScene - any music you like! Demo includes Airpods as CUAs with a new update entry:

Another bug fix...

Sorry Mods, and sorry to anyone who already downloaded this. Shuffle is fine, it's just been a while since I used the sequential mode, and its circuits got changed to suit something and... I forgot.

So, in theory, the latest version now works in both modes. To switch modes, press stop, and then whichever play mode you prefer. (hangs head in shame)

Read the rest of this update entry...
 
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