• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Move Your Body EXTENDED

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trashinator

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trashinator submitted a new resource:

Move Your Body EXTENDED - Hot aggressive girl and flashing lights with lightbars flashing in the background.

HOT GIRL AND FLASHING LIGHTS BUT WITHOUT THE USUAL FOREPLAY THAT TRASHINATOR USUALLY DRAG OUT AT THE START, HEY I NEED A CHANGE OF PACE TOO YKNOW

SEE THE DEMO VERSION : HERE (more image previews)...

Read more about this resource...
 
Hey, great scene as always. But, you forgot to add a POV button.
 
Very nice scene boss.

Have you experimented with or considered adding OSR2/SR6 scripts to your scenes? Would be legendary.
 
Very nice scene boss.

Have you experimented with or considered adding OSR2/SR6 scripts to your scenes? Would be legendary.
what other toys people usually use? do they use the same code? also, their physical motor has a limit right? i dont want to damage everyone's sausage...
 
what other toys people usually use? do they use the same code? also, their physical motor has a limit right? i dont want to damage everyone's sausage...
The Handy is the most popular linear device, there is a few others as well. Pretty much no risk of getting hurt since those are only single axis linear motion.

OSR2+ and SR6 are multi-axis for realistic 3d motion, and yes the motors have limits. The roll and pitch axis are limited to around 30 degrees on my OSR2+ unit. It won't bend 90 degrees and break someone's dick, but if a scene has bad mapping then the toy motion can be pretty jerky and violent. I've never seriously hurt myself with it but it can sometimes be a hassle to get it into the right position.... the things I will do for the perfect nut.

It's pretty easy to do an initial setup with OSR2+/SR6. You just add ToySerialController plugin to the scene and select the motion source to automatically map the toy motion to some body part like the vagina, hands, mouth, etc. No script necessary. The results are mixed if the scene's motions weren't made with toy compatibility in mind. I've tested this with most of your scenes and it works surprisingly well for some of them after tweaking some sensitivity settings in the plugin. But it's best when the creator refines the scene's motion specifically for toy compatibility or creates custom scripts. When done properly and paired with VR, it really just takes a scene to an insane level of realism.

CuddleMocap and AWAKENING are two creators I'm aware of that have toy compatibility in their scenes if your curious on looking into how they do it. I really do think these toys will be taking over VaM as they improve, get cheaper, and more people become aware of them. Something to consider for the future perhaps!
 
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