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We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.
atm im trying to port a blender model here and i got it working in daz properly yet when i move it to vam as a morph it deforms badly and doesnt work. does anyone have any solution
How are you moving it to vam? You should drop the dsf file in custom/atom/person/morphs/female (or male), keep gens morphs separate or they will mess things up. If you had gens attached in daz, try removing them and save the morph again.