The idea?
Absolutely fantastic.
The implementation?
WTF????
Seriously, most of the time, when a CUA has multiple assets tied to them(Multiple hairstyles, animal ears, horns, etc) they'll share the same relative position, but with this one, each hair asset is at a different position relative to the control node.
I love the idea, but it should really be redone so all the hairs have the same position relative to the control node.
Absolutely fantastic.
The implementation?
WTF????
Seriously, most of the time, when a CUA has multiple assets tied to them(Multiple hairstyles, animal ears, horns, etc) they'll share the same relative position, but with this one, each hair asset is at a different position relative to the control node.
I love the idea, but it should really be redone so all the hairs have the same position relative to the control node.