• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
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willmason

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I wanted to share because this "Look" helped me learn how to navigate thru the textures and remove and add custom ones and has helped me enjoying using VAM for a while now:

This was the first "Look" I really liked but the pubs getting bleached by the tanline textures really bothered me so I removed one 1 or the other:
Screenshots for anyone else wanting to do the same things, but I noticed most people in this community would already know:
Original after loading in the scene with the "Look":
1728660963052.png

And you would change it and to the non-pub texture searching thru the "Custom" and navigating thru the reference directory names. in this case it would be "Azimuth.Heather.1.var":
1728661032783.png

Such a great example of what can be done with mixing and matching various sources to create your own personal "Look".
 
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