• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.
koboldlink

Plugins + Scripts koboldlink

Download [<1 MB]
Hi @bot1789!

I knew message log and tried to investigate my issues...
Hi @mostvanvege

I understand that you meet uncertainties when dealing with long dialogue. I'll try to figure this out myself.
For now, In addition, I can say is that if you are running a local koboldcpp server (either on your PC or in the cloud PC), you will be able to see the exact request that any external client is sending to it.
...to make “temp” and “min_p” modifiable in pref file
I think those parametersare not modifiable in the current version of the plugin. I will try to fix it in a minor update soon.
I've been just occupied by the AI2U project lately 😄
I think it's one of the best games to date that integrates LLMs in the gameplay. This experience gave me hope that using LLMs in games could actually be interesting. Perhaps something similar, although of course a simpler version, could even be implemented in VaM.
 
Back
Top Bottom