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Kirby Pants

Clothing Kirby Pants

I think I painted the sim map too red on the waist, can't undress that region, not really a big deal for me but if anyone get frustrated over this, then please send me a message here or on discord and I'll update with proper simulation map.
 
Pinkykid123 updated Kirby Pants with a new update entry:

Version 2

This version was focused on the undressing physics, it's using a new simulation map that is clamped at 95% pin strength, which means you can use the undress button and no vertex will stay permanently pinned.

I also merged the strings mesh to the pants, so the strings won't disconnect when undressing it.

Read the rest of this update entry...
 
Pinkykid123 updated Kirby Pants with a new update entry:

Hip line fix

This is a small update where I fixed an annoying problem I noticed on the hip line:
The geometry had a small bulge caused by the original Blender clothsim stage of the model, it looked unnatural in vam, specially when the hip-thigh joints bent to extreme levels. So I went back to Blender and smoothed this bulge, re-imported it to vam, and smeared the red-pin region of the simulation map*, the pants should look much better on the hip line now!

*previous simulation maps will always be...

Read the rest of this update entry...
 
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