This is a small update where I fixed an annoying problem I noticed on the hip line:
The geometry had a small bulge caused by the original Blender clothsim stage of the model, it looked unnatural in vam, specially when the hip-thigh joints bent to extreme levels. So I went back to Blender and smoothed this bulge, re-imported it to vam, and smeared the red-pin region of the simulation map*, the pants should look much better on the hip line now!
*previous simulation maps will always be available inside the package, if you ever need them.