Maybe someone can tell me what I'm doing wrong.
If I turn a cylinder into a pole like it's a weapon and then keyframe out a short animation where she swings it and hits something the animation doesn't actually go to the keyframed positions.
It just does something similar but it's like vam just calculates its own version that doesn't make it all the way.
Is it the physics settings? I've played with the physics on the cylinder and clicked different physics settings for the person like control all etc but nothing so far makes her follow the keyframed positions exactly.
If I turn a cylinder into a pole like it's a weapon and then keyframe out a short animation where she swings it and hits something the animation doesn't actually go to the keyframed positions.
It just does something similar but it's like vam just calculates its own version that doesn't make it all the way.
Is it the physics settings? I've played with the physics on the cylinder and clicked different physics settings for the person like control all etc but nothing so far makes her follow the keyframed positions exactly.