Hej hej,
I was interested in creating animations in VAM, as lack of good facial expressions during girl orgasm is not per my taste so i started to create my own animations synced to sound from variuos audio sources. I ran into a problem.
When i animate in timeline in desktop it looks good, but when i go into vr opening of the mouth looks jittery. Some of the morphs that i am using have that red gear that says that it uses bones, is it because of that? And if it is, can i bake those animation from timeline? With sound that is also? And will that work?
I hope i explained it correctly. I read the titorials just i am not 100% sure what is causing the jittery in vr, on some of the models it looks like the tongue is the culprit.
Regards
I was interested in creating animations in VAM, as lack of good facial expressions during girl orgasm is not per my taste so i started to create my own animations synced to sound from variuos audio sources. I ran into a problem.
When i animate in timeline in desktop it looks good, but when i go into vr opening of the mouth looks jittery. Some of the morphs that i am using have that red gear that says that it uses bones, is it because of that? And if it is, can i bake those animation from timeline? With sound that is also? And will that work?
I hope i explained it correctly. I read the titorials just i am not 100% sure what is causing the jittery in vr, on some of the models it looks like the tongue is the culprit.
Regards