I've encountered this strange quirk many times and wondered what causes it and/or how to avoid it.
I think it usually happens on 1st loading a scene or right after saving a scene (which leads me to another question I'll ask at the end).
So, right after loading I'm trying to navigate around the scene using arrow keys. S & W seem to always work as expected, but sometimes pressing the Z or X key causes the camera view to temporarily rise (or maybe fall) then is slows and reverses direction. From then on in the scene Z will be up and X will be down. Or maybe down/up. I'd swear it switches on me.
At this point I'm not even sure which way is up.
Now the 2nd question: How does the scene decide what view to use for the screenshot when saving?
Usually it stays with the current view (i.e. whatever I was looking at when I clicked save) but I have some scenes where it always jumps to another part of the screen/map/whatever and faces some other direction independent of what I was focused on when I clicked the save button. For example I'll be focused on the Person, click save and the view jumps to pointing at a far wall in the room. Any ideas what causes this?
I'm pretty sure these two things are linked somehow and thought maybe related to the Navigation Panel but I don't know and am tired of debugging. So, hoping someone else has encountered this.
I think it usually happens on 1st loading a scene or right after saving a scene (which leads me to another question I'll ask at the end).
So, right after loading I'm trying to navigate around the scene using arrow keys. S & W seem to always work as expected, but sometimes pressing the Z or X key causes the camera view to temporarily rise (or maybe fall) then is slows and reverses direction. From then on in the scene Z will be up and X will be down. Or maybe down/up. I'd swear it switches on me.
At this point I'm not even sure which way is up.
Now the 2nd question: How does the scene decide what view to use for the screenshot when saving?
Usually it stays with the current view (i.e. whatever I was looking at when I clicked save) but I have some scenes where it always jumps to another part of the screen/map/whatever and faces some other direction independent of what I was focused on when I clicked the save button. For example I'll be focused on the Person, click save and the view jumps to pointing at a far wall in the room. Any ideas what causes this?
I'm pretty sure these two things are linked somehow and thought maybe related to the Navigation Panel but I don't know and am tired of debugging. So, hoping someone else has encountered this.
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