I am new so i am trying figure out what would be the best way to run things. I have not even installed the VAM client yet, but i have been downloading a lot of stuff that i intent to have organized and then have copies on backup and later have it on the cloud storage space as well. And while doing that it left me wondering about how does the VAM.exe load files from the root folder.
So when i am starting VAM does it load everything that it has inside VAM folders from the very start? Or does it skip certain file types and only pulls them if i specifically want them to show up in a scene or a model?
2nd question.
If VAM.exe does load every single file it has inside the game folder from the start. Would i be able to have a seperate folder for clothing/models/scenes/morphs etc... outside VAM that would not be contributing to the actual VAM load times, but i would still be able to see image previews and file names inside that seperate folder while in the game, and then i could select what i want to load to the client? Because from what i understand, you can add files to the game and load them even when the game is already running?
So if i have 300 shirts for example. Could i start client without having any of them loaded and then go to a scene and open that seperate folder and load/unload only that one shirt i want to the game?
So when i am starting VAM does it load everything that it has inside VAM folders from the very start? Or does it skip certain file types and only pulls them if i specifically want them to show up in a scene or a model?
2nd question.
If VAM.exe does load every single file it has inside the game folder from the start. Would i be able to have a seperate folder for clothing/models/scenes/morphs etc... outside VAM that would not be contributing to the actual VAM load times, but i would still be able to see image previews and file names inside that seperate folder while in the game, and then i could select what i want to load to the client? Because from what i understand, you can add files to the game and load them even when the game is already running?
So if i have 300 shirts for example. Could i start client without having any of them loaded and then go to a scene and open that seperate folder and load/unload only that one shirt i want to the game?