First things first, I acknowledge that there is a wide variety of creators with varying levels of expertise and their own workflows. And I understand that there is probably no one correct way to go about things.
That being said, I am wondering how common it is for creators to use tools like Daz Studio, Blender, etc. to model the morphs. I am specifically talking about human looks since I cannot imagine that humanoid looks being made in just inside VAM.
For example, one could model a face just using morph sliders within VAM. Or one could sculpt them in Blender. Just asking this out of curiosity as an outsider.
That being said, I am wondering how common it is for creators to use tools like Daz Studio, Blender, etc. to model the morphs. I am specifically talking about human looks since I cannot imagine that humanoid looks being made in just inside VAM.
For example, one could model a face just using morph sliders within VAM. Or one could sculpt them in Blender. Just asking this out of curiosity as an outsider.