GirlRing

Assets GirlRing

I have absolutely zero need for this... Which is why I absolutely intend to check it out.
 
Exported _from_ VAM? Is there a guide on that?

No guide that I know of.
1. Pose the atom in VAM then click on export as obj
2. open in Blender and save as a fbx file (This fixes the textures)
3. Import into Unity 2018.1.2 and extract the textures as legacy
4. Use any G2 textures you have from VAM and assign them to materials
4a. Add hair from sketchfab or DAZ
5. Save as a assetbundle
6. Load into VAM as a CUA.
7. Pose another atom with the CUA loaded...Repeat this process until you have a circle of atoms.
 
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