Girlfriend Lapdance

Scenes Girlfriend Lapdance

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123GG

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123GG submitted a new resource:

Girlfriend Lapdance - Girlfriend Lapdance

1.Download and enjoy it


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[IMG width="437px" height="484.904px"...

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>2.Scene only, characters not included
Pity. Character is the only interesting thing.
 
I'd say a similar character look to swap in:
https://hub.virtamate.com/resources/k-pop-lipsync-mocap.45601/

Do not forget the japanese? creator may simple not be able to include it.
Dependency could be paid content - but then on the other hand the included song is also questionable legally.

I like the song itself.
The audio quality is terrible! Here is the catch:
Quality is not just terrible in the included (actually high bitrate) mp3 - even in the original YouTube video by producer Kordhell itself I can her the audio clipping!
How do people not hear this?

Is this ...
1. intentional in this genre of music?
2. or does the producer have no technical clue what he is doing?
That fact is:
There was data lost already in the audio uploaded to YouTube itself and there is strong quality loss already baked into that source.

Obviously YT does lossy compresion. So quality from the master is lost - but this does not explain these terrible values.
I am not an audiophile person, but even I know the peak level should always be at or below 0 dB, ideally with a bit of headroom.
Well-mastered tracks commonly target -1 to -3 dB true peak. Anything positive means the waveform is clipping.
Actual distortion baked into the samples, not something a player/DAC can "fix".

Quality comparison across all 4 audio-only streams available for this YT video:
Code:
┌───────────┬────────┬─────────────┬───────────┬───────────┬────────────┬───────────┐
│ Format ID │ Codec  │ Sample Rate │  Bitrate  │ File Size │ Peak Level │ RMS Level │
├───────────┼────────┼─────────────┼───────────┼───────────┼────────────┼───────────┤
│ 251       │ Opus   │ 48 kHz      │ ~140 kbps │ 2.16 MB   │ +2.47 dB   │ -6.02 dB  │
├───────────┼────────┼─────────────┼───────────┼───────────┼────────────┼───────────┤
│ 140       │ AAC-LC │ 44.1 kHz    │ 128 kbps  │ 2.01 MB   │ +2.59 dB   │ -6.04 dB  │
├───────────┼────────┼─────────────┼───────────┼───────────┼────────────┼───────────┤
│ 249       │ Opus   │ 48 kHz      │ ~54 kbps  │ 849 KB    │ +4.07 dB   │ -6.01 dB  │
├───────────┼────────┼─────────────┼───────────┼───────────┼────────────┼───────────┤
│ 139       │ AAC-HE │ 44.1 kHz    │ ~48 kbps  │ 775 KB    │ +5.18 dB   │ -6.07 dB  │
└───────────┴────────┴─────────────┴───────────┴───────────┴────────────┴───────────┘

I am facepalming about the music producer here, not the scene uploader. Tried to "repair" the scene audio by searching for a better source - ended up deleting it.
I value the music synced "dance" animation in the scene - did not care about the missing character look - but without a clean audio source this becomes useless for me too.

What's next? Will we do the same with movies where we have the upper half missing from bad mastering? "Idiocracy" the movie is becoming more and more a reality.

Like seriously wtf - am I missing something here? - do music producers upload it in messed up quality intentionally to "free" source maybe? I really don't know...
 
I'd say a similar character look to swap in:
https://hub.virtamate.com/resources/k-pop-lipsync-mocap.45601/

Do not forget the japanese? creator may simple not be able to include it.
Dependency could be paid content - but then on the other hand the included song is also questionable legally.

I like the song itself.
The audio quality is terrible! Here is the catch:
Quality is not just terrible in the included (actually high bitrate) mp3 - even in the original YouTube video by producer Kordhell itself I can her the audio clipping!
How do people not hear this?

Is this ...
1. intentional in this genre of music?
2. or does the producer have no technical clue what he is doing?
That fact is:
There was data lost already in the audio uploaded to YouTube itself and there is strong quality loss already baked into that source.

Obviously YT does lossy compresion. So quality from the master is lost - but this does not explain these terrible values.
I am not an audiophile person, but even I know the peak level should always be at or below 0 dB, ideally with a bit of headroom.
Well-mastered tracks commonly target -1 to -3 dB true peak. Anything positive means the waveform is clipping.
Actual distortion baked into the samples, not something a player/DAC can "fix".

Quality comparison across all 4 audio-only streams available for this YT video:
Code:
┌───────────┬────────┬─────────────┬───────────┬───────────┬────────────┬───────────┐
│ Format ID │ Codec  │ Sample Rate │  Bitrate  │ File Size │ Peak Level │ RMS Level │
├───────────┼────────┼─────────────┼───────────┼───────────┼────────────┼───────────┤
│ 251       │ Opus   │ 48 kHz      │ ~140 kbps │ 2.16 MB   │ +2.47 dB   │ -6.02 dB  │
├───────────┼────────┼─────────────┼───────────┼───────────┼────────────┼───────────┤
│ 140       │ AAC-LC │ 44.1 kHz    │ 128 kbps  │ 2.01 MB   │ +2.59 dB   │ -6.04 dB  │
├───────────┼────────┼─────────────┼───────────┼───────────┼────────────┼───────────┤
│ 249       │ Opus   │ 48 kHz      │ ~54 kbps  │ 849 KB    │ +4.07 dB   │ -6.01 dB  │
├───────────┼────────┼─────────────┼───────────┼───────────┼────────────┼───────────┤
│ 139       │ AAC-HE │ 44.1 kHz    │ ~48 kbps  │ 775 KB    │ +5.18 dB   │ -6.07 dB  │
└───────────┴────────┴─────────────┴───────────┴───────────┴────────────┴───────────┘

I am facepalming about the music producer here, not the scene uploader. Tried to "repair" the scene audio by searching for a better source - ended up deleting it.
I value the music synced "dance" animation in the scene - did not care about the missing character look - but without a clean audio source this becomes useless for me too.

What's next? Will we do the same with movies where we have the upper half missing from bad mastering? "Idiocracy" the movie is becoming more and more a reality.

Like seriously wtf - am I missing something here? - do music producers upload it in messed up quality intentionally to "free" source maybe? I really don't know...
I intentionally didn't include a character because I wanted to keep the scene as clean and lightweight as possible, so people could swap in whatever model they prefer.

I actually noticed the audio quality issue too. I even tracked down what seems to be the highest-quality source I could find (96 kHz / 24-bit), but honestly it didn't sound much better. At first, I thought the distortion might have been caused by the camera movement or something in my scene, but after reading your comment, it sounds like the problem is probably baked into the original track.

Anyway, thanks again for taking the time to leave such detailed feedback. I'm really glad you enjoyed the scene!
 
I even tracked down what seems to be the highest-quality source I could find (96 kHz / 24-bit)
That is indeed very high master quality which should sound perfect.
It's a shame that everything points to the original track already having the problem.
 
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