Fluid Dynamics - Realistic Fluid Physics Simulation (Beta)

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This is in VR it happens to me as well, it works in desktop mode fine, but in VR as soon as you hit turn on emitter the screen goes black, like the lights turn out, the only way to stop it is by hitting clear particles and the color comes back. It's essentially useless in VR.
hmm i don't know i have tested it and it works fine for me, others also have used it in VR without any problems so it must be a cross plugin conflict. have you tested on a clean VaM installation to be sure? i couldn't recreate the problem so if you can please head to my discord so we can troubleshoot it for you
 
Skynet updated Fluid Dynamics - Realistic Fluid Physics Simulation (Beta) with a new update entry:

update v11

-- New Features & Improvements:
- New SurfaceNets Fluid Renderer, isosurface mesh extraction + mesh smoothing support for added realism to fluid rendering.
- Transparent casted shadows based on fluid thickness. (exclusive to the new SurfaceNets Renderer)
- Improved Composite renderer's Anisotropic splatting feature, now enabled by default.
- Improved Composite renderer's thickness, now will not add thickness from back-facing fluid if there is an...

Read the rest of this update entry...
 
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