VaM 1.x finger deformation fix

Threads regarding the original VaM 1.x

rabbit1qaz

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Joined
Dec 15, 2020
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Hello, could you guys point me to files that fix finger bend deformation which looks like, im sure that i see somwhere such fix but cant find it now.
DeRi25_2_260531 (14).jpeg
 
Try to figure out if a particular morph is causing it. Try different morphs. If built-in morphs do that, then the model is wrong. The rigging might be FUBAR.
 
I don't remember any finger bend fixes, but as a last straw you could try to merge/separate your current morphs, if you are just interested in the end result and don't need to refine further single morphs:

Check the option for splitting hands and feet, export everything. Then start with a default morph base, reload custom morphs and activate every exported morph but the hands. If the hands had specific problem free morphs you want to keep, you would need to dial them in again.
 
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