I feel scenes in VaM is like a dark room with artificial lights at night.
How to make it like daylight with natural light?
I want to create a room, where sunlight shines into it.
I created an assetbundle of a room from daz3d and process it in unity, before imported it to VaM
But I couldnt to achieve a more realistic style or at least close to it.
I used Skybox, HDRI but the light just won't interact with the room. No sunlight beam goes through the window. No global illumination inside the room.
I tried PBRmaterialtranslator, it can interacts, but the color of the room looked washed out.
I didn't know how to use it.
Is there any guide/tutorial that can shine a light on this subject?
And lastly, how to disable backculling?
How to make it like daylight with natural light?
I want to create a room, where sunlight shines into it.
I created an assetbundle of a room from daz3d and process it in unity, before imported it to VaM
But I couldnt to achieve a more realistic style or at least close to it.
I used Skybox, HDRI but the light just won't interact with the room. No sunlight beam goes through the window. No global illumination inside the room.
I tried PBRmaterialtranslator, it can interacts, but the color of the room looked washed out.
I didn't know how to use it.
Is there any guide/tutorial that can shine a light on this subject?
And lastly, how to disable backculling?