• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Clock Module

Plugins + Scripts Clock Module

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YASS

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YASS submitted a new resource:

Clock Module - Real-time analog Clock movement.

View attachment 531253
View attachment 531254

This plugin converts the current system time into angles and rotates the hour, minute, and second objects you assign as Atom targets in the scene, producing real-time clock-hand motion.

If it misbehaves, remove the asset and the plugin, then reload them.


For optimization, the time updates once per minute, so the second hand’s direction may be off.

You can add it to an Empty or any Atom, but this is not...

Read more about this resource...
 
This seems to be tied to FPS for "System Time" and does not keep accurate time if you do not keep a high frame rate. I was running on PC in VR via SteamVR and after 20 minutes it was 10 minutes slow. I'd noticed earlier it was two minutes slow, and reset it to real time, with minimal objects in scene, so it seems to scale with the FPS drop.
 

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