So I exported a model as an obj. I loaded it into Unity and made it look nice with the materials/textures etc. Only, it can't move.
There is no rig so I can't apply humanoid animations to it in Unity.
Did I do something wrong? Does it just not output any form of rig for animation?
There is no rig so I can't apply humanoid animations to it in Unity.
Did I do something wrong? Does it just not output any form of rig for animation?