• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Body_Wizard

Plugins + Scripts Body_Wizard

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PangolinBob

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Joined
May 1, 2022
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PangolinBob submitted a new resource:

Body_Wizard - One click = one body !

View attachment 518349

If you liked Face_Wizard, you'll love Body_Wizard too!

Body_Wizard is an ultra-simple plugin: one click = one body.

You can also refine by body parts, or use advanced settings for full control.

Use Face_Wizard + Body_Wizard together → one click = a complete look!

Below you’ll find two demonstration videos (1), followed by an overview of the user interface...

Read more about this resource...
 
This looks INSANE! Thank you for sharing.

Do you think there's any chance you could add Gens as well? One of my big bug bears about looks is that Gens are often not customised. Adding this would make this plugin a DREAM!
 
This looks INSANE! Thank you for sharing.

Do you think there's any chance you could add Gens as well? One of my big bug bears about looks is that Gens are often not customised. Adding this would make this plugin a DREAM!
Thanks for your suggestion ; I hadn't thought of that at all...
However, it's an excellent idea and easy to code (y)
What is long and complicated, on the other hand, is the entire testing phase to precisely identify the keywords that the plugin will use to select certain morphs and exclude others for Gens.
So I'll add your good idea to the list of things to implement, but I have no idea when I'll do it.
 
I didn't realise that is how it is working. Understand that it could be a bit tricky to implement that way.

Each morph has a UID (available in the interface). Perhaps you could use those? The built in gens morphs are all listed under the category Morphs/Genitalia. That's another way you could potentially identify them.

Thanks for responding. I hope you will find a way to make this a reality.

One idea I had was perhaps you could create "Morph Wizard", which lets the user define categories and add their own morphs to each category. Then load and save presets of the setup for different scenarios. Having multiple instances would mean you could combine all your plugins into a single one, and create Presets for different morph sets and settings.

Hope that is helpful.
 
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