@cyberdelique Thanks for reporting! I can't reproduce the issue though, the UI seems to work fine for me in subscenes. Can you share more details about your subscene and what you mean by the "UI breaks"?
here is the error log
!> System.NullReferenceException: Object reference not set to an instance of an object
at everlaster.UX.AlternatePluginsList.PluginHandler.CreateMods () [0x00000] in <filename unknown>:0
at everlaster.LogBuilder.LogException()
at everlaster.LogBuilder.Exception(System.Exception e)
at everlaster.UX.AlternatePluginsList.PluginHandler.CreateMods()
at everlaster.UX.AlternatePluginsList.PluginHandler.ModifyUI()
at everlaster.UX.AlternatePluginsList.PluginHandler.Init()
at everlaster.UX.AlternatePluginsList.PluginHandler..ctor(everlaster.UX.AlternatePluginsList.AlternatePluginsList module, everlaster.UX.AlternatePluginsList.PluginManagerHandler managerHandler, UnityEngine.Transform pluginPanel, everlaster.LogBuilder logBuilder)
at everlaster.UX.AlternatePluginsList.PluginManagerHandler.AddNewPluginHandler(UnityEngine.Transform pluginPanel, Boolean updateRecent)
at everlaster.UX.AlternatePluginsList.PluginManagerHandler+<AddNewPluginHandlerWithWait>c__Iterator3.MoveNext()
at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)
at UnityEngine.MonoBehaviour.StartCoroutineManaged2(IEnumerator )
at UnityEngine.MonoBehaviour.StartCoroutine(IEnumerator routine)
at everlaster.UX.AlternatePluginsList.PluginManagerHandler+<OnAddPlugin>c__AnonStorey6.<>m__0()
at JSONStorableUrl.SetFilePathBrowseCallback(System.String path, Boolean didClose)
at uFileBrowser.FileBrowser.SelectButtonClicked()
at uFileBrowser.FileBrowser.SelectFile(uFileBrowser.FileButton fb)
at uFileBrowser.FileBrowser.OnFileClick(uFileBrowser.FileButton fb)
at uFileBrowser.FileButton.OnClick()
at UnityEngine.Events.InvokableCall.Invoke()
at UnityEngine.Events.UnityEvent.Invoke()
at UnityEngine.UI.Button.Press()
at UnityEngine.UI.Button.OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData)
at UnityEngine.EventSystems.ExecuteEvents.Execute(IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
at UnityEngine.EventSystems.ExecuteEvents.Execute(UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
at LookInputModule.ProcessMousePressAlt(UnityEngine.EventSystems.MouseButtonEventData data)
at LookInputModule.ProcessMouseAlt(Boolean useCenterOfCamera)
at SuperController.ProcessUI()
at SuperController.Update()
OK it's everlaster UXplus that throws the error if another plugin is allready on slot 0 in the empty (tried to load blooprint as plugin#1)
tried in a empty one and it works OK
RESOLVED