wrist

  1. Campbound Outfit

    Clothing Campbound Outfit 00.2
    Hub-Hosted VAR CC BY-SA

    CAMPBOUND OUTFIT A Casual Outfit for Genesis 2 Male & Female Campbound Outfit is a casual clothing set adapted for Virt-A-Mate, with support for both Genesis 2 Male and Genesis 2 Female. The package includes: Shirt Shorts Shoes Wrist Wraps Necklace Headphones Cap I worked mainly with...
  2. Tentacles clothing

    Paid Clothing Tentacles clothing 2026-10-16

    6 tentacles parts as clothing, 4 texture presets for each Neck Left wrist Right wrist Weist Left ankle Right ankle Boosty link
  3. Rebel Outfit

    Textures Rebel Outfit 00.2
    Hub-Hosted VAR CC BY-SA

    REBEL OUTFIT was adapted for the standard Genesis 2 Female body used in Virt-A-Mate. I spent a few days adjusting every piece to fit properly and work as a wearable outfit, with most of the work being done in Blender before bringing everything into VAM. This outfit is being shared as a free...
  4. LockDown Outfit

    Clothing LockDown Outfit 00.2
    Hub-Hosted VAR CC BY-SA

    LOCK DOWN OUTFIT The adaptation took a bit more work than I expected, mainly because of the current limitations of the male body colliders in VAM. I did my best to make everything fit and behave as naturally as possible, and this is the result I was happy to share. I'm releasing this outfit...
  5. Set_M2

    Paid Clothing Set_M2 1

  6. Detailed hand, finger, nail, wrist and forearm morphs for female characters

    Morphs Detailed hand, finger, nail, wrist and forearm morphs for female characters 3
    Hub-Hosted VAR CC BY

    A collection of 50 morphs attempting to create a more feminine, slender and graceful hand, wrist and arm. Morphs are in the Eosin category. For a narrower hand you will need thinner finger colliders or they will not even fit next to each other, you could use iron grip plugin or collider...
  7. Leather Cuffs

    Clothing Leather Cuffs 2
    Hub-Hosted VAR CC BY

    Be nice, this is my first output from Blender and Daz! Any advice is welcome! Requests are also welcome! I wanted to reduce the number of assets in my scenes and really I have found I don't need cuffs as assets very often. It seems to be more reliable to tweak with the wrist and ankle control...
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