• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

vein

  1. Confuzzled

    Ultra realistic veins

    Hey dearest VaM'er, I am working on something but also want to ask who wants / need that. Made some stuff for myself a lot, but I am a very perfectionistic and sometimes too insecure to share stuff I made. Therefore, I just ask for relevance before I share some assets. First, I was a bit...
  2. Veiny Cock Maps - 8K UHD

    Paid Textures Veiny Cock Maps - 8K UHD 1

    The textures include a Light and Dark albedo diffuse texture. The full UHD 8k Normals, one is subtle, the other is more intense. Also a roughness map for specularity and gloss. Below you can find the way they look in-game. Also it's fully unedited sculpt. 😘 Edit: Updated patreon with working VAR
  3. Io - Code Vein

    Looks Io - Code Vein v3
    Hub-Hosted VAR CC BY-NC-ND

    IO from Code Vein No fancy gif this time, but instead the anime model! Requirement: - ParentHoldLink Optional: - CUAManager (to load appearance into other scenes properly) Info: Io has a CUA that contains TWO sets of hairs. One for the hood, one for without the hood. You can toggle them in...
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