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the first part of this guide is aiming at fixing detection of pico trackers inside vam, or ANY openvr SteamVR games (like blade & sorcery)
another part which will extend this guide will add more information beneficial for troubleshooting pico trackers or any other tracking system not detected in...
Just wandering if there is way to animate fingers by using hand tracking. I have pico 4 set and it can track my hand and fingers. I wander if i can use it.
Guide last updated: August 2024
How to use Hand Tracking in VAM in VR with Virtual Desktop!
*Difficulty level: 3/5*
Update 2.0 is here baby! NEW: No more accidental grabbing, movement (finally), and more!
What is this?
Imagine using your hands in VAM without any LeapMotion or external sensors...
Hi, everyone.
The purpose of this post is to know if there was a way to have the complete motion capture of a system like Rokoko's in Vam (body and fingers included in the capture).
Just to explain. Rokoko is one of the cheapest motion capture systems on the market.
And I sometimes find suits...
Hello,
While using a Quest 2, I open Virtual Desktop and launch SteamVR from it; from within SteamVR I open VAM, which loads into the game but without controller support; I can press the menu and find my controllers working on the menu, but not within the game; any ideas what could be wrong...
What is this?
CameraMan is a subscene that adds a smooth tracking camera in VaM. The camera smoothly tracks a TARGET atom (both position and rotation) while always pointing towards it, and can be used to create automatic camride for animated or mocap scenes. CameraMan functions like a scene...
Let Camera01 track the target.
Please register with the Plugin of Camera01.
I made it for Camera01, but I think it can be used with Light etc.
There is a Position mode that tracks only the position without changing the direction of the camera, and a Rotation mode that changes only the...