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credit to:
the background landscape of the place is from Spacedog.Skyboxes.3 It has a non-commercial license, so I'm going to publish this scenario for free, in a couple of months
This mocap is for "Owner" Patreon tier.
Hey guys, I am KittyMocap - a girl who likes to create mocap animations in VAM.
Enjoy them and follow me on Twitter for new animations!
Support me on Patreon for private mocaps and you can ask me for any mocap you want there...
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Cushioned furniture
Collection
Sofa Baron in two versions, modern and vintage styles.
BARON
BARON modern
Idea from here:
Antique Sofa (Author Heliona)...
This is a random collection of assets sourced from sketchfab and adjusted to work with VaM.
All of them have the correct mesh colliders and are ready for use!
I will add some more assets to this pack very soon, if there are any issues please let me know, and I will fix the issues ASAP.
Sadly I...
This pack contains:
- A scene with subscenes (Sofa, computer desk, bedroom and light)
- A preset appearance
- A preset look
- 3 morphs
- Textures
Don't forget this var file : https://www.patreon.com/posts/hd-nipple-1-sfw-48275211?l=fr
Because it is not available on VAM
Note :
I hadn't seen it...
STUDIO
This stylish design room will be the perfect backdrop for your characters.
The main idea of the room was conceived as a universal everyday location with minimal impact on FPS. This is a constructor, here you can put a bed or a billiard table, your BDSM furniture will fit here or organize...
Armchair, short sofa and long sofa - all in three versions: black, brown and aged beige.
This time I didn't get perverted with the number of bones, so this should work well on "non-beast" machines.
Of course, it looks less natural but more reliable, i believe.
This is a My Bedroom Scene for which I plan to develop content for i.e., mocap animations to work with furniture and stories.
Bedroom scene comprises of sofas, bed, computer desk, computers, poofy, statues, plants and a teddy.
Not my model, free asset from cgtrader converted into a VAR for use in your scenes.
I converted it to an assetbundle, fixed up some textures and turned on colliders.